C++ - Boost - Using Boost.Python library on Windows to create a DLL

Communication between 2 different language isn't so easy.

It's often possible to find libraries to help us achieve this behaviour.

That's what we are going to see in this Boost.Python tutorial for Windows.

Let's get started.

First of all

We need to install Python 3 and Boost on your computer.

So in order to have the exact same software and libraries installed in the exact same locations, I suggest to follow the 2 following tutorials:

  1. Pythonhttps://www.badprog.com/python-3-installing-on-windows-10
  2. Boosthttps://www.badprog.com/c-boost-setting-up-on-windows-10

Creating a DLL with Visual Studio

Let's now create a new project:

From Visual Studio > File > New > Project... > Installed > Visual C++ > Windows Desktop > Dynamic-Link Library (DLL).


  • Name: badprog_lib
  • Location: C:\dev\c++\py\

So you have now the following directory:

  • C:\dev\c++\py\badprog_lib\

With classic files generated by Visual Studio like:

  • C:\dev\c++\py\badprog_lib\badprog_lib.cpp
  • C:\dev\c++\py\badprog_lib\badprog_lib.sln
  • And so on.

Setting the Visual Studio project platform

First thing is now to change the project platform in the Configuration manager:

From Visual Studio > Select the badprog_lib project > Project > badprog_lib Properties... > On upper right click the Configuration Mananger... push button > Change Active solution platform from x86 to x64 > Close.

Then still in the badprog_lib Property Pages, at top center, change the platform from Win32 to x64.

Then click OK.

You can stay in Debug mode or change it to Release (it won't change anything for our tutorial).

Setting Visual Studio include paths for Boost and Python

First let's set the includes.

From Visual Studio > Select the badprog_lib.cpp file > Project > badprog_lib Properties... > Configuration Properties > C/C++ > General > Additioal Include Directories > Edit > Add the 2 following lines:

  • C:\soft\boost_1_71_0\
  • C:\soft\python37\include\
Then OK > Apply > OK.

Setting Visual Studio library paths for Boost and Python

We've now to set the libraries.

Same thing but with the linker:

From Visual Studio > Select the badprog_lib.cpp file > Project badprog_lib Properties... > Configuration Properties > Linker > General Additioal Library Directories > Edit > Add the 5 following lines:

  • C:\soft\boost_1_71_0\lib64-msvc-14.1\
  • C:\soft\python37\DLLs\
  • C:\soft\python37\Lib\
  • C:\soft\python37\libs\
  • C:\soft\python37\tcl\

Then OK > Apply > OK.

Let's code a bit

It's now time to code our Dinamic-Link Library (DLL) from Visual Studio.

In our badprog_lib.cpp file let's add the following code:


// badprog.com

#include "stdafx.h"

#include <boost/python.hpp>

// ----------------------------------------------------------------------------
// sayHello
// ----------------------------------------------------------------------------
char const* sayHello() {
  return "Hello world from Badprog :D";

// ----------------------------------------------------------------------------
// BOOST_PYTHON_MODULE(badprog_lib)
// It creates the badprog_lib module to import from Python
// ----------------------------------------------------------------------------
BOOST_PYTHON_MODULE(badprog_lib) {
  boost::python::def("welcome", sayHello);


Then from Visual Studio > Build > Build badprog_lib.

After the build, you should have these lines in your Visual Studio Build Output:

1>------ Build started: Project: badprog_lib, Configuration: Debug x64 ------


1>   Creating library C:\dev\c++\py\badprog_lib\x64\Debug\badprog_lib.lib and object C:\dev\c++\py\badprog_lib\x64\Debug\badprog_lib.exp

1>badprog_lib.vcxproj -> C:\dev\c++\py\badprog_lib\x64\Debug\badprog_lib.dll

========== Build: 1 succeeded, 0 failed, 0 up-to-date, 0 skipped ==========

If yes you can check that the following DLL has been created:

  • C:\dev\c++\py\badprog_lib\x64\Debug\badprog_lib.dll

This DLL will serve as API for our Python script.

Now take this DLL and move it to the following directory:

  • C:\dev\c++\py\badprog_lib\

So we've this file like this:

  • C:\dev\c++\py\badprog_lib\badprog_lib.dll

Rename the extension from .dll to .pyd.

You have now the following file:

  • C:\dev\c++\py\badprog_lib\badprog_lib.pyd

This extension does really matter because without it the Python script won't be able to import it.

We've now 2 options in order to get the code from the badprog_lib.pyd library.

  1. Directly by typing the code from the Python console, line by line
  2. Creating a Python file and call this file from any console (PowerShell for example)

Typing the code from the Python console

From the C:\dev\c++\py\badprog_lib\ directory, open a console.

Then type:


Your console will become a Python interpreter.

And you should see something like this appears:

PS C:\dev\c++\py\badprog_lib> py

Python 3.7.5 (tags/v3.7.5:5c02a39a0b, Oct 15 2019, 00:11:34) [MSC v.1916 64 bit (AMD64)] on win32

Type "help", "copyright", "credits" or "license" for more information.

If yes, good news, you are in the Python console.

Let's now import our library and type the following command:

import badprog_lib

If nothing has happened, then that's great.

Let's continue by calling our C++ code:


The welcoming message should appears:

'Hello world from Badprog :D'

So to sum up here what you should have typed and seen:

PS C:\dev\c++\py\badprog_lib> py

Python 3.7.5 (tags/v3.7.5:5c02a39a0b, Oct 15 2019, 00:11:34) [MSC v.1916 64 bit (AMD64)] on win32

Type "help", "copyright", "credits" or "license" for more information.

>>> import badprog_lib

>>> badprog_lib.welcome()

'Hello world from Badprog :D'


Creating a Python file and call it from a console

Let's create a file named badprog.py in the same directory, so we've the following:

  • C:\dev\c++\py\badprog_lib\badprog.py

In this file we have to type the following code, that is exactly the same as the previous command in the Python interpreter:

// badprog.com
import badprog_lib



And now from this directory, open any console (Git bash, PowerShell, Cmd, etc.) and type:

py badprog_script.py

The output result will be:

Hello world from Badprog :D


A lot of things to check and set.

But you are now able to build a shared library directly from Visual Studio, call the Boost.Python library from a C++ code and use it with Python.

Good job, you did it. cool

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